Ping refers to the quick in-game communication signals players use to share information without typing. These alerts help teammates react to Map awareness cues such as incoming threats, missing enemies, or opportunities to contest objectives. Because pings communicate intentions instantly, they are essential for coordinating plays, especially when teammates cannot type or speak during intense moments.
Ping also describes a player’s network latency, measured in milliseconds. This value indicates how long it takes for an action to be processed by the server. Lower ping results in smoother movement, more accurate Positioning, and more responsive gameplay overall. High ping often leads to delays, stutters, or missed inputs, which can heavily impact performance in both laning and teamfighting.